Friday, December 02, 2011

Icy games: Assassin's Creed Revelations: 'Think huge sequences of high adventure '

It's not only Ezio and Altair who are the stars of the Assassin's Creed series, but it's also the atmospheric, evocative city and landscapes that make this one of the most beautiful series in gaming.

For Assassin's Creed: Revelations, Ubisoft Montreal has rebuilt that famous crossroads of the ancient world, Constantinople, as well as several diverse secret locations.
As part of our Unlock the Animus campaign, we sat down with art director Raphael Lacoste, creative director Alexandre Amancio and scriptwriter Darby McDevitt to give you the low down on Revelations' locations...
You'll spend a lot of time in Revelations in Constantinople. That must have been quite a canvas to work with, can you tell us about the process of bringing it to life?
Raphael Lacoste: Our team invested itself heavily into both historical and on-location research to bring 16th century Constantinople to life. Via many trips to modern Istanbul to fully grasp the feel of the city, to hundreds of hours of research into the political and social realities of the period, we hope that we have brought this rich period of history to life in a convincing and believable manner... completed news go to
Icy comment: Assassin's Creed is one of PC games I love so much. Especially I was touched when playing Episode 2 because it fully presents the scene and architectures of  the Renaissance period. Unfortunately I have time to get through Brotherhood due to busy...Just share your feedback about it!

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